plug and pray - definition. What is plug and pray
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%ما هو (من)٪ 1 - تعريف

SUPPORT BY COMPUTER DEVICE OR BUS FOR AUTOMATICALLY DISCOVERING OF COMPONENTS WITHOUT MANUAL CONFIGURATION
Plug-n-play; Plug and Play; Plug & Play; Plug-and-Play; Plug And Play; Plug&play; Plug n play; Plug-and-pray; Plug and pray; Plug-And-Play; Plug 'N' Play; Plug-and-Surf; Plug-and-surf; Plug-and-play; Plug & play; Plug Play; PlugPlay
  • An example of an ISA interface card with extremely limited interrupt selection options, a common problem on PC ISA interfaces.<br>Kouwell KW-524J dual serial, dual parallel port, 8-bit ISA, manufactured in 1992:<br>* Serial 1: IRQ 3/4/9<br>* Serial 2: IRQ 3/4/9<br>* Parallel 1: IRQ 5/7<br>* Parallel 2: IRQ 5/7<br>(There is no technical reason why 3,4,5,7,9 cannot all be selectable choices for each port.)
  • A third-party serial interface card for the [[Apple II]] that required cutting and soldering to reconfigure.  The user would cut the wire traces between the thinly connected '''⧓''' triangles at X1 and X3 and solder across the unconnected '''◀▶''' pads at X2 and X4 located at the center of the card.  Once done, reverting the modification was more difficult.
  • A NuBus expansion card without jumpers or DIP switches

plug and pray         
<humour> The Windows 95 equivalent of the Macintosh's plug and play, referring to difficulties encountered when setting up new hardware under Windows 95. (1997-10-11)
plug and pray         
when you add hardware to a Windows computer, the hope that it Windows recognizes it and it works
The installation of the sound card includes a little plug and pray that Windows can find it
plug and play         
<jargon> 1. Hardware or software that, after being installed ("plugged in"), can immediately be used ("played with"), as opposed to hardware or software which requires configuration. See also turnkey, plug and pray. 2. A new recruit who needs no training. "The new guy, John, is great. He's totally plug-and-play." (1997-03-30)

ويكيبيديا

Plug and play

In computing, a plug and play (PnP) device or computer bus is one with a specification that facilitates the recognition of a hardware component in a system without the need for physical device configuration or user intervention in resolving resource conflicts. The term "plug and play" has since been expanded to a wide variety of applications to which the same lack of user setup applies.

Expansion devices are controlled and exchange data with the host system through defined memory or I/O space port addresses, direct memory access channels, interrupt request lines and other mechanisms, which must be uniquely associated with a particular device to operate. Some computers provided unique combinations of these resources to each slot of a motherboard or backplane. Other designs provided all resources to all slots, and each peripheral device had its own address decoding for the registers or memory blocks it needed to communicate with the host system. Since fixed assignments made expansion of a system difficult, devices used several manual methods for assigning addresses and other resources, such as hard-wired jumpers, pins that could be connected with wire or removable straps, or switches that could be set for particular addresses. As microprocessors made mass-market computers affordable, software configuration of I/O devices was advantageous to allow installation by non-specialist users. Early systems for software configuration of devices included the MSX standard, NuBus, Amiga Autoconfig, and IBM Microchannel. Initially all expansion cards for the IBM PC required physical selection of I/O configuration on the board with jumper straps or DIP switches, but increasingly ISA bus devices were arranged for software configuration. By 1995, Microsoft Windows included a comprehensive method of enumerating hardware at boot time and allocating resources, which was called the "Plug and Play" standard.

Plug and play devices can have resources allocated at boot-time only, or may be hotplug systems such as USB and IEEE 1394 (FireWire).